Random Polly
Random Polly
Week 02
By Kyle (design & code) · Released
Random Polly is a one button auto runner set on a neon grid. Your polygon runs on its own while you jump and double jump over spikes, saws, and lasers, catching triangles for stars. One hit ends the run, and every retry replays the same sector layout, so deaths become homework. The campaign runs 100 sectors and the later half expects many attempts.
How to play
- Tap, click, or press Space to jump.
- Jump again in the air for a double jump.
- Catch triangles. They decide your stars.
- Touch nothing sharp. One hit ends the run.
- Cross lasers while the beam is dark, or jump over the light.
- Reach the gate with enough triangles to clear the sector.
Desktop: Click to jump, click again in the air to double jump. Space, Enter, W, and Up arrow also jump. Escape pauses. · Mobile: Tap anywhere to jump and tap again in the air to double jump. The corner chip pauses.
Why we built this
We built a playtester that jumps with human reaction time, and every sector ships only after it survives a perfect run, four sloppy runs, and twenty jittery ones. The first version put players to sleep, so the difficulty system was rebuilt twice around learnable patterns. The second fifty sectors exist because the first fifty stopped being scary.
FAQ
-
Is Random Polly free to play?
Yes. It runs free in your browser with no download or signup.
-
How do I play Random Polly on my phone?
Open it in your phone browser in landscape and tap anywhere to jump. The game asks you to rotate if you hold the phone upright.
-
How many levels does Random Polly have?
The campaign has 100 sectors. Each one needs at least one star before the next opens.
-
Why do I keep dying in the same spot?
Every sector plays the same way each attempt. Learn where it killed you and jump earlier.
More from Zorp
A new game transmits every Friday. The archive holds every release so far, newest first.
The Signal
One email a week.
The new game, plus the occasional note from the studio. When you are done, one click ends it. We never sell the list.